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Frostbite v1.0 to v1.2 Patch
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File Name:  frostbite_patch_v1-0_to_v1-2.exe
Author:  EL OSO, Neutron, & Co.
Homepage:  http://www.tacticalgames.net/frostbite/Frostbite.htm
Type:  Missions
Size:  26.5 MB
Date:  9th August, 2003
Downloads:  5790
Description:  You must have Frostbite v1.0 installed for this to work correctly.

Additional Info: 

This patch fixes and adds the following content:
Frostbite v1.2
  • Included the same sht file for the Keep map that is on my system. This should prevent the crash to desktop at mission start.
  • The Norwegian character that slipped by in the last patch was present in the Radar Base map. This has been corrected and there aren't anymore funny alphabetical letters in the mod anymore.
  • CD Covers that magnumkp made are included
  • Fixed the date on Mission 8
  • Total revamp of gun sounds for the mod to give them a more robust sound.
  • Reworked the AG3 and MINIMI models to have a better appearance in game.
    Reworked the Launcher to remove the version on the picture and title bar.

    Frostbite v1.1
  • Fixed two geometry holes in the Keep that were causing players to fall to their deaths in the two rear towers (from the front of the castle).
  • Also fixed the floor textures in the upper level floor towers to block sight to above.
  • Fixed the FAMAS weapons to have a non-neutral gray texture on the magazine.
  • Fixed the silenced property on the SFW-SD gun.
  • Fixed effects.xml for a more realistic effect in the 3D game world.
  • Fixed the damaged radar map texture name that was causing installation failure on Asian
    versions of Windows.
  • Overrode the .wav that plays, "I'm not going swimming" with one that says, "Too Deep".
  • Fixed the MINIMI to have the texture on the correct side.
  • Fixed FB03 - The Sniper's nest to prevent a hostage from being killed when the Objective has been met.
  • Added a woodland version of the M24 sniper rifle.
  • Added Threat Indicator to include a compass only.
  • Complete revision of Multi-player aspect in Frostbite.

    The revision includes the following:

    Default mp platoons are reactivated.

    Added the default woodland camo pattern for the ghosts.

    There are now 16 new MP skins. This brings the total choices up to
    32 MP actor skins while playing with Frostbite activated.

    Added several new Kit Restriction Files to accomodate the wide variety of
    preferences.

    Default kit restrictions only have the custom skins added.

    "Frostbite" kit restrictions have the weapons included in the mod added to the default mixture
    of weapons.

    "Frostbite Only" kit restrictions have the default weapons removed from the mix.


    Special Thanks for content included in this patch goes to:

    Bajabravo for the MP skins. (Some appeared in Sabre Teams and others are from his custom skin packs).

    Wolfsong for the MINIMI.

    The Ghost Recon Community for reporting these bugs.

    -Frostbite Development Team-
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